I think probably the first time I wanted to be an artist was when I was about six or seven years old. I used to get British comics and I clearly remember seeing my first American comic: an issue of 'Action Comics', with Superman on the cover with a treasure horde in a cave, and Lois saying something like 'I don't believe Superman is a miser!'
More Quotes by Dave Gibbons
When I first came to New York City, what I was thrilled about was not the Empire State Building, or the Statue of Liberty; it was the fireplugs in the street. These things that Jack Kirby had drawn. Or these cylindrical water towers on top of buildings that Steve Ditko's 'Spider-Man' fights used to happen in and around.
To my mind, the most successful and the best comic book illustrators are those who translate the real world into a consistent code. If you look at Jack Kirby or Steve Ditko, their drawings look nothing like the real world, but they are internally consistent. In terms of a comic book it can work just fine.
Comics is all about making it believable and helping people to get completely lost in a fictional world.
When you're drawing something, you kind of run a movie in your head. You might close your eyes or stare into the distance and kind of see a movie unfolding and, you know, grab a certain moment or think, 'Oh, yeah, that's when we need just the point that he appears around the corner but just as she's getting into the car,' you know?
One of the things when you're drawing a comic book is that you're spending four or five times as long to draw it as the writer takes to write it. In my career I've had to spend a week drawing something that a writer has thrown out in an hour. And there's nothing worse than having to work on something that no previous thought has gone into.
People unacquainted with graphic novels, including journalists, tend to think of 'Watchmen' as a book by Alan Moore that happens to have some illustrations. And that does a disservice to the entire form.